engineering founding game development (unity) engineer

Founding Game Development (Unity) Engineer

Skills: UnityAbout the role.

  • Help shape technical infrastructure, best practices, and roadmap from the earliest of stages as a member of the founding team.

  • Primary focus will be on developing, maintaining, and improving the interactive video player experience for parents, kids, and creators.

  • Report directly to the CEO. You will be given enough ownership to let you run full-speed ahead, and we will provide all the support needed.

  • Opportunity to grow into a leadership/management role and set the long term vision for our engineering organization as team grows.

  • Opportunity to expand role and skillset to own the entire mobile stack that serves as the basis for the family mobile app experience outside of the interactive shows.

About you.

  • Baseline skills and experiences:

  • 3+ years working on, managing, and maintaining mobile production applications with real users.

  • A strong grasp of gaming platform frameworks like Unity and modern best practices.

  • Ability to turn design resources (Figma, Photoshop, etc.) into living code.

  • Experience with Swift, SwiftUI, and/or the general iOS platform is a huge plus.

  • Experience collaborating with designers, developers, and product managers to define and design user experiences.

  • Ability to work efficiently and independently while still seamlessly integrating with the rest of the team.

  • Management experience is a plus.

  • Documented interest in game design and development is a plus, and a passion for interactive experiences aimed specifically at children is even better.

  • The role is meant to be full time but it is possible to start on a more flexible contract, if desired.



  • New York City / Remote
special offer